Rewarded

Rewarded ads are a type of advertisement where players have the option to watch an ad in exchange for in-game rewards

Offer players rewards in exchange for watching ads, incentivizing ad engagement and increasing ad revenue.

Rewarded State

Monitor the state of the rewarded ad (loading, opened, closed, rewarded, failed) to manage the reward process.

Bridge.advertisement.rewardedState

Possible values: Loading, Opened, Closed, Rewarded, Failed.

// To track rewarded ad state changes, subscribe to the event
private void Start()
{
    Bridge.advertisement.rewardedStateChanged += OnRewardedStateChanged;
}

private void OnRewardedStateChanged(RewardedState state)
{
    Debug.Log(state);
}

React to changes in ad state. For example, mute the game sound when Opened and unmute when Closed and Failed.

Reward the player only when the state is Rewarded.

Show Rewarded Ad

Display a rewarded ad and provide incentives to players for watching the entire ad.

Bridge.advertisement.ShowRewarded()

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