Playgama
  • Welcome
  • πŸš€Quick start
  • Submitting a game
  • Game Requirments
    • πŸ’₯Self-check
    • Technical Requirements
    • Advertising Requirements
    • User Experience Requirements
    • Content Requirements
    • Other Requirements
    • Platform-Specific Requirements
  • In-Game Purchases
    • Step-by-step IAP integration guide for Unity
  • FAQ
    • General
    • Submitting a Game
    • Game Moderation
    • Payments and Statistics
  • SDK
    • Getting started
    • Engines
      • Core (Plain JS)
        • πŸ’₯Intro
        • Setup
        • Platform Parameters
        • User Data
        • Advertising
          • Banner
          • Interstitial
          • Rewarded
          • AdBlock
        • User Parameters
        • Social Interactions
        • Leaderboards
        • Achievements
        • In-Game Purchases
        • Remote Configuration
      • Unity
        • πŸ’₯Intro
        • Setup
        • Platform Parameters
        • User Data
        • Advertising
          • Banner
          • Interstitial
          • Rewarded
          • AdBlock
        • User Parameters
        • Social Interactions
        • Leaderboards
        • Achievements
        • In-Game Purchases
        • Remote Configuration
      • Construct 3
        • πŸ’₯Intro
        • Setup
        • Platform Parameters
        • User Data
        • Advertising
          • Banner
          • Interstitial
          • Rewarded
          • AdBlock
        • User Parameters
        • Social Interactions
        • Leaderboards
        • Achievements
        • In-Game Purchases
        • Remote Configuration
      • GDevelop
        • πŸ’₯Intro
        • Setup
        • Platform Parameters
        • User Data
        • Advertising
          • Banner
          • Interstitial
          • Rewarded
          • AdBlock
        • User Parameters
        • Social Interactions
        • Leaderboards
        • Achievements
        • In-Game Purchases
        • Remote Configuration
      • Godot
        • πŸ’₯Intro
        • Setup
        • Platform Parameters
        • User Data
        • Advertising
          • Banner
          • Interstitial
          • Rewarded
          • AdBlock
        • User Parameters
        • Social Interactions
        • Leaderboards
        • Achievements
        • In-Game Purchases
        • Remote Configuration
      • Game Maker
        • πŸ’₯Intro
        • Setup
        • Platform Parameters
        • User Data
        • Advertising
          • Banner
          • Interstitial
          • Rewarded
          • AdBlock
        • User Parameters
        • Social Interactions
        • Leaderboards
        • Achievements
        • In-Game Purchases
        • Remote Configuration
      • Defold
        • πŸ’₯Intro
        • Setup
        • Platform Parameters
        • User Data
        • Advertising
          • Banner
          • Interstitial
          • Rewarded
          • AdBlock
        • User Parameters
        • Social Interactions
        • Leaderboards
        • Achievements
        • In-Game Purchases
        • Remote Configuration
    • Changelog
  • For Partners
    • Getting Started
    • Embed the Widget
      • Adding Games Widget to Your WordPress Site
      • Adding Games Widget to Your Tilda Site
      • Adding Games Widget to Your Framer Site
    • Import the Game Catalog
    • Share your referral link
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On this page
  1. SDK
  2. Engines
  3. Defold

Social Interactions

Enable social features to enhance player engagement by allowing them to share, join communities, invite friends, and more.

Share

Use this to allow players to share game content or achievements on social media platforms.

bridge.social.is_share_supported()

Check if the share functionality is supported on the platform.

local bridge = require("bridge.bridge")

function init(self)
	local options = {
		vk = {
			link = "YOUR_LINK"
		},
		facebook = {
			image = "A base64 encoded image to be shared", 
			text = "A text message to be shared.",
		},
		msn = {
			title = "A title to display"
			image = "A base64 encoded image or image URL to be shared", 
			text = "A text message to be shared.",
		}
	}

	bridge.social.share(options, function ()
		-- success
	end, function ()
		-- error
	end)
end

Join Community

Enable players to join social communities related to your game, enhancing engagement and loyalty.

bridge.social.is_join_community_supported()

Check if the join community functionality is supported on the platform.

local bridge = require("bridge.bridge")

function init(self)
	local options = {
		vk = {
			groupId = "YOUR_GROUP_ID"
		},
		ok = {
			groupId = "YOUR_GROUP_ID"
		}
	}

	bridge.social.join_community(options, function ()
		-- success
	end, function ()
		-- error
	end)
end

Invite Friends

Allow players to invite their friends to play the game, helping to grow your player base organically.

bridge.social.is_invite_friends_supported()

Check if the invite friends functionality is supported on the platform.

local bridge = require("bridge.bridge")

function init(self)
	local options = {
		vk = {
			text = "Hello World!"
		},
		facebook = {
			image = "A base64 encoded image to be shared",  
            		"text" = "A text message",
		}
	}

	bridge.social.invite_friends(options, function ()
		-- success
	end, function ()
		-- error
	end)
end

Create Post

Use this to let players create posts about their achievements or updates directly from the game.

bridge.social.is_create_post_supported()

Check if the create post functionality is supported on the platform.

local bridge = require("bridge.bridge")

function init(self)
	local options = {
		ok = {
			media = {
				{
					type = "text",
					text = "Hello World!"
				},
				{
					type = "link",
					url = "https://apiok.ru"
				},
				{
					type = "poll",
					question = "Do you like our API?",
					answers = {
						{ text = "Yes" },
						{ text = "No" }
					},
					options = "SingleChoice,AnonymousVoting"
				}
			}
		}
	}

	bridge.social.create_post(options, function ()
		-- success
	end, function ()
		-- error
	end)
end

Add to Favorites

Allow players to bookmark your game for easy access in the future.

bridge.social.is_add_to_favorites_supported()

Check if the add to favorites functionality is supported on the platform.

local bridge = require("bridge.bridge")

function init(self)
    bridge.social.add_to_favorites(function ()
        -- success
    end, function ()
        -- error
    end)
end

Add to Home Screen

Enable players to add a shortcut to your game on their home screen for quick access.

bridge.social.is_add_to_home_screen_supported()

Check if the add to home screen functionality is supported on the platform.

local bridge = require("bridge.bridge")

function init(self)
    bridge.social.add_to_home_screen(function ()
        -- success
    end, function ()
        -- error
    end)
end

Rate Game

Encourage players to rate your game, providing valuable feedback and improving visibility.

bridge.social.is_rate_supported()

Check if the rate game functionality is supported on the platform.

local bridge = require("bridge.bridge")

function init(self)
    bridge.social.rate(function ()
        -- success
    end, function ()
        -- error
    end)
end

External Links

Allow players to follow links to external websites, such as your game’s official site or related resources.

bridge.social.is_external_links_allowed()

Check if external links are allowed on the platform.

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Last updated 26 days ago