Changelog
A reference for list of changes/fixes/updates included with each SDK release
Feb 6, 2026
Unity Plugin & Optimization Tool
Added preload for critical Unity resources
Added automatic viewport meta handling for mobile devices
Added DNS prefetch and preconnect for CDN resources
Provides detailed analysis of Unity builds
Displays all used assets (images, audio, 3D models, fonts, shaders, etc.)
Helps optimize assets used in the build
Automatically applies optimal compression settings for the build and code
Microsoft Store (beta)
Added platform integration
Added ads(Playgama Ads) support
Added in-app purchases support
Added ratings and reviews support
Analytics
Various internal improvements
SaaS
Added cloud leaderboards support (beta)
QA Tool
Added engine and version to initialization payload
Added CLEAN_CACHE action and cleanCache method
Added audio state and pause handling
Added internal storage policy management
Added bridge configuration to initialization message
Xiaomi
Added guest user support
Platform internal storage is now available only for authorized players
CrazyGames
Fixed getPurchases and getCatalog methods
Fixed mobile Xsolla window handling (reject flow)
Fixed consume method
Claude Code
Updated Claude Code plugins
Dec 4, 2025
Xiaomi platform beta
New platform integration
Supports banner, interstitial, and rewarded ads (Google AdSense)
MSN platform
Added cloud saves support
Fixed
payments.purchaseflowSDK updated from
rc.20torc.21
Discord platform
Updated authentication
Fixed
isInviteFriendsSupportedandisShareSupported
YouTube, Yandex, Facebook platform
Small fixes
QA Tool platform
Added authorization state management in the player state section
Internal storage is now available only to authorized players
Added a guest state for unauthorized players
Fixed
platform.languageAdded the ability to launch the QA tool via URL, including launching from localhost
Added the ability to manage the state of advertisements
Playgama platform
Fixed
tryParseJsonlogic for thestorage.getmethodAdded support for
game_readymessage
JS Core engine
Added built-in overlay
Device Orientation Popupdisplayed on mobile and tablet devices when screen orientation doesn't match the supported orientationsConfigurable via
options.device.useBuiltInOrientationPopup&options.device.supportedOrientationsUses
Screen Orientation APIwithmatchMediaanddimension comparisonfallbacks
Centralized array validation for
storage.get,set, anddeletemethodsAdded
postToParent()andpostToSystem()utility functionsUnified platform-specific error constants into a single
ERROR.GAME_PARAMS_NOT_FOUNDconstantImproved loading from CDN
Construct, Godot 3 & 4, Defold, Cocos Creator, GDevelop, Game Maker, Scratch engine
Added
optionstopayments.purchasemethodImproved loading from CDN
Unity engine
Restructured project as Unity Package Manager compatible package
Added
Playgama/Bridge Setupmenu for Editor Setup WindowAdded Editor Debug Window – interactive UI for testing advertisement, payments, player authorization in editor without building
Early Callbacks Fix – messages are now queued until Unity instance is ready, preventing lost events
Extracted inline JavaScript from
index.htmlto separateplaygama-bridge-unity.jsfileRemoved obsolete example files and unused assets
Improved loading from CDN
Oct 14, 2025
Sep 4, 2025
For example:
player.extra.jwton Playgama,player.extra.payingStatusandplayer.extra.signatureon Yandex
For example
purchase.jwton Playgama
Jul 31, 2025
Jun 27, 2025
May 28, 2025
Apr 17, 2025
Feb 11, 2025
Dec 4, 2024
Nov 15, 2024
Oct 30, 2024
Oct 17, 2024
Oct 2, 2024
Last updated