Changelog

A reference for list of changes/fixes/updates included with each SDK release

Feb 6, 2026

Unity Plugin & Optimization Tool

  • Added preload for critical Unity resources

  • Added automatic viewport meta handling for mobile devices

  • Added DNS prefetch and preconnect for CDN resources

  • Provides detailed analysis of Unity builds

  • Displays all used assets (images, audio, 3D models, fonts, shaders, etc.)

  • Helps optimize assets used in the build

  • Automatically applies optimal compression settings for the build and code

Microsoft Store (beta)

  • Added platform integration

  • Added ads(Playgama Ads) support

  • Added in-app purchases support

  • Added ratings and reviews support

Analytics

  • Various internal improvements

SaaS

  • Added cloud leaderboards support (beta)

QA Tool

  • Added engine and version to initialization payload

  • Added CLEAN_CACHE action and cleanCache method

  • Added audio state and pause handling

  • Added internal storage policy management

  • Added bridge configuration to initialization message

Xiaomi

  • Added guest user support

  • Platform internal storage is now available only for authorized players

CrazyGames

  • Fixed getPurchases and getCatalog methods

  • Fixed mobile Xsolla window handling (reject flow)

  • Fixed consume method

Claude Code

  • Updated Claude Code plugins

Dec 4, 2025

Xiaomi platform beta

  • New platform integration

  • Supports banner, interstitial, and rewarded ads (Google AdSense)

MSN platform

  • Added cloud saves support

  • Fixed payments.purchase flow

  • SDK updated from rc.20 to rc.21

Discord platform

  • Updated authentication

  • Fixed isInviteFriendsSupported and isShareSupported

YouTube, Yandex, Facebook platform

  • Small fixes

QA Tool platform

  • Added authorization state management in the player state section

  • Internal storage is now available only to authorized players

  • Added a guest state for unauthorized players

  • Fixed platform.language

  • Added the ability to launch the QA tool via URL, including launching from localhost

  • Added the ability to manage the state of advertisements

Playgama platform

  • Fixed tryParseJson logic for the storage.get method

  • Added support for game_ready message

JS Core engine

  • Added built-in overlay Device Orientation Popup displayed on mobile and tablet devices when screen orientation doesn't match the supported orientations

    • Configurable via options.device.useBuiltInOrientationPopup & options.device.supportedOrientations

    • Uses Screen Orientation API with matchMedia and dimension comparison fallbacks

  • Centralized array validation for storage.get, set, and delete methods

  • Added postToParent() and postToSystem() utility functions

  • Unified platform-specific error constants into a single ERROR.GAME_PARAMS_NOT_FOUND constant

  • Improved loading from CDN

Construct, Godot 3 & 4, Defold, Cocos Creator, GDevelop, Game Maker, Scratch engine

  • Added options to payments.purchase method

  • Improved loading from CDN

Unity engine

  • Restructured project as Unity Package Manager compatible package

  • Added Playgama/Bridge Setup menu for Editor Setup Window

  • Added Editor Debug Window – interactive UI for testing advertisement, payments, player authorization in editor without building

  • Early Callbacks Fix – messages are now queued until Unity instance is ready, preventing lost events

  • Extracted inline JavaScript from index.html to separate playgama-bridge-unity.js file

  • Removed obsolete example files and unused assets

  • Improved loading from CDN

Oct 14, 2025

Sep 4, 2025

For example: player.extra.jwt on Playgama, player.extra.payingStatus and player.extra.signature on Yandex

For example purchase.jwt on Playgama

Jul 31, 2025

Jun 27, 2025

May 28, 2025

Apr 17, 2025

Feb 11, 2025

Dec 4, 2024

Nov 15, 2024

Oct 30, 2024

Oct 17, 2024

Oct 2, 2024

Last updated