Remote Configuration

Manage your game settings remotely without releasing updates, allowing for dynamic adjustments and feature toggling.

Support

Check if remote configuration is supported to manage game settings without releasing updates.

Bridge.remoteConfig.isSupported

Load Values

Load configuration settings from the server to dynamically adjust game parameters based on real-time data.

Don't call SDK methods that require a callback (like Bridge.remoteConfig.Get) when starting the game in Awake. Call them in Start.

private void Start()
{
    var options = new Dictionary<string, object>();

    switch (Bridge.platform.id)
    {
        case "yandex":
            var clientFeatures = new object[]
            {
                new Dictionary<string, object>
                {
                    { "name", "levels" },
                    { "value", "5" },
                }
            };

            options.Add("clientFeatures", clientFeatures);
            break;
    }

    Bridge.remoteConfig.Get(options, OnRemoteConfigGetCompleted);
}

private void OnRemoteConfigGetCompleted(bool success, Dictionary<string, string> data)
{
    if (success)
    {
        foreach (var keyValuePair in data)
        {
            Debug.Log($"key: { keyValuePair.Key }, value: { keyValuePair.Value }");
        }
    }
}

Last updated