User Data
Current Storage Type
playgama_bridge_storage_default_type()Support Check
playgama_bridge_storage_is_supported("platform_internal")Availability Check
playgama_bridge_storage_is_available("platform_internal")
Load Data
Load Data// Load data by key
var keys = ["coins", "level"]
playgama_bridge_storage_get(json_stringify(keys))
// callback via Async Social Event
if async_load[? "type"] == "playgama_bridge_storage_get_callback" {
if async_load[? "success"] {
var values = json_parse(async_load[? "data"])
var coins = values[0]
var level = values[1]
if is_undefined(coins) {
// there is no stored data for key "coins"
}
if is_undefined(level) {
// there is no stored data for key "level"
}
}
}
Save Data
Save DataDelete Data
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