# AdBlock

Check if the ad blocker is enabled.

{% tabs %}
{% tab title="Godot 3.x" %}

```gdscript
func _ready():
    Bridge.advertisement.check_adblock(funcref(self, "_on_check_adblock_completed"))

func _on_check_adblock_completed(result):
    print(result) # true or false
```

{% endtab %}

{% tab title="Godot 4.x" %}

```gdscript
func _ready():
    Bridge.advertisement.check_adblock(Callable(self, "_on_check_adblock_completed"))

func _on_check_adblock_completed(result):
    print(result) # true or false
```

{% endtab %}
{% endtabs %}
