Setup
Integration
IntegrationDownload the latest playgama_bridge.zip archive, unzip it, and place the contents into res://addons:
GitHub releases page for Godot 3
GitHub releases page for Godot 4

Enable the plugin in the project settings:

Make sure that Bridge is in the first place in the AutoLoad tab.
Config
ConfigIn the addons/playgama_bridge/template/playgama-bridge-config.json config file you can set up various identifiers and in-game purchases.
You can see an explanation of the file structure here: Playgama Bridge Config.
Initialization
InitializationWhen the game is loaded, the plugin is already initialized. No additional actions are required.
Build
BuildTo ensure the plugin works correctly, select the corresponding HTML template. Specify it in the export settings under Custom HTML Shell:
res://addons/playgama_bridge/template/index.html
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