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  • Integration
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  1. SDK
  2. Engines
  3. Godot

Setup

PreviousIntroNextPlatform Parameters

Last updated 20 days ago

Integration

Download the latest playgama_bridge.zip archive, unzip it, and place the contents into res://addons:

  • for Godot 3

  • for Godot 4

Enable the plugin in the project settings:

Make sure that Bridge is in the first place in the AutoLoad tab.

In the addons/playgama_bridge/template/playgama-bridge-config.json config file you can set up various identifiers and in-game purchases.

When the game is loaded, the plugin is already initialized. No additional actions are required.

To ensure the plugin works correctly, select the corresponding HTML template. Specify it in the export settings under Custom HTML Shell:

res://addons/playgama_bridge/template/index.html

Config

Initialization

Build

GitHub releases page
GitHub releases page