Setup
Integration

Download the latest playgama_bridge.zip
archive, unzip it, and place the contents into res://addons
:
GitHub releases page for Godot 3
GitHub releases page for Godot 4

Enable the plugin in the project settings:

Make sure that Bridge is in the first place in the AutoLoad tab.
Config

In the addons/playgama_bridge/template/playgama-bridge-config.json
config file you can set up various identifiers and in-game purchases.
You can see an explanation of the file structure here: Playgama Bridge Config.
Initialization

When the game is loaded, the plugin is already initialized. No additional actions are required.
Build

To ensure the plugin works correctly, select the corresponding HTML template. Specify it in the export settings under Custom HTML Shell
:
res://addons/playgama_bridge/template/index.html

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