Setup

Installation

Download the latest .unitypackage from the GitHub release page and import it into your project. To ensure proper functionality, import all files except for the Examples folder, which can be imported optionally. The Examples folder contains scenes demonstrating usage.

Config

In the WebGLTemplates/Bridge/playgama-bridge-config.json config file you can set up various identifiers and in-game purchases.

You can see an explanation of the file structure here: Playgama Bridge Config.

Initialization and Build

When you build the project, please enable "Decompression Fallback" in the Unity build settings.

Once the game is loaded, the plugin is already initialized. No additional actions are required.

To ensure the plugin functions correctly, select the appropriate WebGL Template during the build process.

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