User Parameters
You can also retrieve various information about the player and their device.
Device Type
Determine the type of device (mobile, tablet, desktop, tv) the game is being played on to adjust the game’s interface and performance settings.
PlaygamaBridge.DeviceType
Returns the type of device the user launched the game from. Possible values: mobile
, tablet
, desktop
, tv
Is Player Authorization Supported
Check if the platform supports player authorization to enable features that require user authentication, such as saving game progress or accessing social features. Possible values: true
, false
.

Is Player Authorized
Verify if the player is currently authorized on the platform. This allows you to enable personalized features, such as saving high scores or providing user-specific content. Possible values: true
, false
.

Player ID
Get the player’s unique ID on the platform to manage user-specific data and settings. Use this ID to track player progress, achievements, and purchases.
PlaygamaBridge.PlayerId
If the platform supports authorization and the player is currently authorized, this returns their platform ID. Otherwise, it returns null
.
Player Name
Retrieve the player's name to personalize the game experience. Display the name in leaderboards, friend lists, or when sending notifications and messages. If there is no data – null
. If the data is available, the data is in string
format.
PlaygamaBridge.PlayerName
Number of Player Avatars
Get the count of player avatars available. Use this to manage and display user profile images effectively, such as showing the avatar in multiplayer lobbies or profile screens.
PlaygamaBridge.PlayerPhotosCount
Get Avatar by Index
Retrieve a specific player avatar by its index to display user profile images in different resolutions. This can be useful for showing high-resolution avatars in profile views and lower-resolution ones in friend lists.
PlaygamaBridge.PlayerPhoto(index)
Player Authorization
Authorize the player on the platform to access protected features and personalize the game experience. For example, prompting the player to log in to save their progress or unlock social sharing features.

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