Rewarded

Rewarded ads are opt-in full-screen ads. The player chooses to watch in exchange for an in-game reward, such as an extra life, double coins, a hint, or a skip. They usually have high eCPM and low friction because the player consents.

When to use

  • The player can use a small boost (revive, extra hint, skip a hard level).

  • You have premium content gated behind a soft paywall — let non-paying players unlock it via an ad.

  • You want to convert engagement into revenue without hurting retention.

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Ad settings are stored in playgama-bridge-config.json. Use the config editorarrow-up-right to create or update them.

Is Rewarded Supported

Check this before showing a rewarded-ad button.

bridge.advertisement.isRewardedSupported
chevron-rightPlatform support · 26 of 28 platformshashtag

Supports: absolute_games, bitquest, crazy_games, dlightek, facebook, game_distribution, gamepush, gamesnacks, huawei, jio_games, lagged, microsoft_store, msn, ok, playdeck, playgama, poki, portal, samsung, telegram, tiktok, vk, xiaomi, y8, yandex, youtube

Does not support: discord, reddit

Rewarded State

Track state changes to grant the reward only when the final state is rewarded. For muting and pausing the game, prefer the universal platform AUDIO_STATE_CHANGED / PAUSE_STATE_CHANGED events described below instead of reacting to each ad state separately.

Possible values: loading, opened, closed, rewarded, failed.

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While the rewarded ad is open, the game must be muted and paused. The recommended way to handle this is once, in a single place, by subscribing to the platform AUDIO_STATE_CHANGED and PAUSE_STATE_CHANGED events instead of duplicating the logic per ad type. Bridge raises those events whenever the host requests it — interstitials, rewarded ads, browser tab switches, system pauses — so a single universal handler covers every case.

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Rewarded Placement

Read the current rewarded placement when one button can request different rewards. Use it to decide which reward to grant after the state becomes rewarded.

Show Rewarded Ad

Request a rewarded ad from a direct player action, such as tapping "Watch ad for reward".

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