Last updated
You are reading the documentation for Bridge SDK v2. If you need the obsolete v1 documentation, see Documentation (v1).
Use ads to monetize the game across supported platforms. Every game must show interstitial ads at natural breakpoints to qualify for platform revenue share. Other formats are highly recommended — Rewarded in particular is usually the highest-eCPM format.
Never show ads in the middle of active gameplay. Show them at natural pauses: level transitions, map changes, game over, or return to menu.
Interstitial — required. Hook into level transitions and game-over screens.
Rewarded — highly recommended. Add reward-for-watching loops: extra life, double coins, hint, skip. This usually has the highest eCPM because players opt in.
Banner — fill idle screens.
Advanced Banners — use when default banner placement is not flexible enough.
AdBlock detection — useful for fallback messaging.
We wrote an article on how to properly monetize your game, best practices, and lifehacks. Check it out here: https://wiki.playgama.com/playgama/guides/monetization/best-practices
Last updated