For the complete documentation index, see llms.txt. This page is also available as Markdown.

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Use ads to monetize the game across supported platforms. Interstitial integration is required: every game must show interstitial ads at natural breakpoints to qualify for platform revenue share. Other formats are optional additions.

Which format to use

Format
Status
When to show
Player choice

Required

Level transitions, game over, menu→gameplay

Automatic

Recommended

Player opts in for an in-game reward

Opt-in

Recommended

Idle screens (menu, lobby, pause)

Always visible

Recommended

Custom banner placements with extra control

Always visible

Optional

Detect and react to blocked ads

n/a

  1. Interstitialrequired. Hook into level transitions and game-over screens.

  2. Rewarded — add reward-for-watching loops: extra life, double coins, hint, skip. This usually has the highest eCPM because players opt in.

  3. Banner — fill idle screens. Start with isBannerSupported/bannerState to avoid layout glitches on platforms that don't support banners.

  4. Advanced Banners — use when default banner placement is not flexible enough.

  5. AdBlock detection — optional, useful for fallback messaging.

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We wrote an article on how to properly monetize your game, best practices, and lifehacks. Check it out here: https://wiki.playgama.com/playgama/guides/monetization/best-practices